Class Notes on Software Development Process

Pradip Peter Dey et al
National University

Software development process means how software is developed from start to finish in a broad sense. Software projects usually start with some fuzzy requirements. The requirements are then studied thoroughly and based on the requirements the software is designed and then coded or implemented and then tested and finally the software is released or deployed when the maintenance phase starts. These phases are done iteratively, most of the time. The Augmented Waterfall Process model presents these phases in a simplified manner as shown in Figure 1.

Life Cycle

Figure 1: Waterfall Model or Life Cycle Model

If the dotted upward arrows are removed from Figure 1 then the classical waterfall model would be represented without any iteration. The classical waterfall model is often criticized by software engineers because it cannot accomodate changes in the process and the requirements analysis is frozen at some point in the development pocess. Boehm (1986) proposed a process model that is more comprehensive and more realistic about changes in the software development process. Boehm's spiral model is presented in Figure 2.

Spiral Model

Figure 2: Boehm's Spiral Model

Agile software process is the most flexible process model (Pressman & Maxim 2015) which allows major changes to process plans. An agile software process adapts to changing technical and project conditions.

Assume that a software project started with the following initial description of requirements: Develop a software system for computing volume of two types of storage units: box-storage and cylinder-storage. The storage units are built according to user specified dimensions for storing liquid. Users should be able to enter input interactively using a Graphical User Interface (GUI).

After studying requirements, software engineers would discover that the system has to be web-based and it should be available 24/7. Users should be able to access the software without any login ID. It should be easy to maintain by an administrator. The software engineers then would prepare a software requirements specification (SRS) document. A modern requirements analysis is typically use case driven (Leffingwell & Widrig 2003). A use case diagram is drawn with UML notations. A use case diagram for the storage volume problem is given in Figure 3.

Use Case

Figure 3A:    A Use Case Diagram

Augmented Use Case

Figure 3B:    An Augmented Use Case Diagram

A General Interface View is proposed.

The General Interface View includes Interface Diagrams that are not shown here.

An Interface Diagram may include screen shots, screen elements or their represntations.

The General Interface View and the UML Use Case View together model the aspects of all interfaces including user interfaces and actor interfaces.

A UML sequence diagram can be drawn for each use case. Or, alternatively a Use Case Operational Diagram can be drawn for each use case which will present operational aspects of the use case. Figure 4 presents a use case Operational Diagram for the box storage volume use case. Alternatively, a use case can be represented by an Activity Diagram as suggested by Pressman & Maxim (2015)

Use Case Operational

Figure 4: A Use Case Operational Diagram for Box Storage Volume

References:

Boehm B,(1986) "A Spiral Model of Software Development and Enhancement", ACM SIGSOFT Software
Engineering Notes", "ACM", 11(4):14-24.

Brooks, F. (1995) The Mythical Man Month, Addison-Wesley.

Deitel, H. M. & Deitel, P. J. (2009) Java How to Program, 8th Edition, Prentice-Hall

Eeles, P. & Crips, P. (2009) The Process of Software Architecting, Addison-Wesley.

Harel, D. (1987) Statecharts: A visual formalism for complex systems, Science of
Computer Programming, v.8 n.3, p.231-274, 1987

Harel, D. & Politi, M. (1998) Modeling Reactive Systems with Statecharts: The Statemate
Approach, McGraw-Hill.

Leffingwell, D. & Widrig, D. (2003) Managing Software Requirements: A Use Case Approach, 2nd ed. Addison-Wesley.

Pressman, Roger S. (2005) Software Engineering: A Practitioner�s Approach, 6th Ed. McGraw-Hill.

Pressman, Roger S. & Maxim, B. (2015) Software Engineering: A Practitioner�s Approach, 8th Ed. McGraw-Hill.

Rumbaugh, R., Jacobson, I. & Booch, G. (2005) The Unified Modeling Language Reference Manual.
2nd Edition, Addison Wesley.

Shneiderman, B., Plaisant, C., Cohen, M. & Jacobs, S. (2009) Designing the User Interface: Strategies for Effective Human-Computer Interaction
(5th Edition), Prentice Hall, 2009.

Sommerville, Ian (2011) Software Engineering, 9th Ed., Addison-Wesley.

Agile Process (n.d.) Manifesto for Agile Software Development http://agilemanifesto.org/


For questions and comments, please contact:

             Dr. Pradip Peter Dey,
             Professor,  School of Engineering and Technology
             National University
             3678 Aero Court, San Diego, CA 92123
             U.S.A.
             Phone: (858) 309-3421
             Fax (858) 309-3420    
             Email: pdey@nu.edu